For the most part though I meet other men messing about with their new VR toys.
The guy from Germany is fascinated that I’m using the Vive.
When I tell him I’m a journalist he wants to know if the Vive is the best headset I’ve tried.
Then the guy from Chicago teleports over and suddenly they’re discussing PC specifications and whether Valve is planning a VR-compatible version of its Steam Machine platform.
I realise that I am in a VR chat space having the sort of conversation that I could have at any real-world tech event with the same kind of people who would be there.
It’s the sort of conversation I would desperately wish myself out of in meatspace but in VR I can just bring up another menu select a different room and whoosh I’m gone.
That is definitely a good thing.
There are clearly a whole bundle of social rules and conventions that will need to be formed and regulated in these spaces – especially as a wider array of people come onboard.
Imagine a Twitter storm in this space – imagine a troll – imagine being dog-piled when you can see and hear everyone yelling at you.
It is possible to mute another user by pointing at the name icon above their avatar and clocking on the ‘ignore’ button but if there’s more than one it’ll take time.
I suppose there’s a chance people will behave differently in virtual space where telepresence inevitably creates a different social atmosphere.
I’m not sure I’d bet on that though.